Create Native iPhone Apps Without Programming

Archive for October, 2011

TapLynx Tuesday Launches

Monday, October 31st, 2011

Last week, we hosted our first TapLynx Tuesday in the office here in Boulder, Colorado. It was the perfect way to celebrate our last summer day here before a winter storm’s arrival the next morning. To kick off the first of what we hope will be many TapLynx Tuesdays, we invited a variety of businesses from around our building in to build an app over lunch. Attendees included an active industry PR business, a political campaign, a renewable energy company and a business strategy firm. The session went great and illuminated for us on the team questions you as users may have about TapLynx. Stay tuned for more info on the next event!

What You Need to Get Building

Thursday, October 20th, 2011

Bought your license and set to start creating one stellar app? Here’s what you need to get building:

Main feeds:

URLs for each feed that you would like to use in the app (make sure to pass them through feedvalidator.org first to ensure that they are valid RSS feeds)

Title that you would like to use for each tab in the app, and each sub-feed or folder (if applicable)

Category icons (you can design your own, or can download them from a service like glyphish.com)

Main graphics:
App icon image (the icon that shows on the device dashboard):

  • 57×57 pixels for older iPhones (72 dpi)
  • 114×114 pixels for retina display (72 dpi)
  • Keep in mind that you’ll also need a 512×512 pixel version for the Apple store when you upload your app

Splashscreen image (full-screen image that shows while the app loads):

  • 320×480 pixels for older iPhones (72 dpi)
  • 640×960 pixels for iPhones with retina display (72 dpi)
  • (for iPhone apps, only portrait mode is needed)
  • 768×1024 pixels for iPad portrait mode (72 dpi)
  • 1024×786 pixels for iPad landscape mode (72 dpi)

Pick your app color scheme:

 

    Social media:

    Twitter (both iPhone and iPad): You will need to authorize your app in advance with Twitter. Follow the steps outlined here: http://taplynxwiki.pushio.com/wiki/Twitter_OAuth_Change_Implementation

    Facebook (iPad only, coming soon on iPhone!): You will need to register your app in advance with facebook. Follow the steps outlined here: http://taplynxwiki.pushio.com/wiki/Sharing_to_Facebook_and_Twitter

     

    Happy building!
    The TapLynx Team

    Plug-In Feature: Add Analytics to Your App

    Monday, October 10th, 2011

    Are you interested in tracking what’s going on in your app? With a quick and easy setup, you can integrate Flurry Analytics into your app. Flurry will enable you to follow everything from total users of your apps to page views. To include Flurry analytics in your TapLynx application follow the directions below.

    Happy Tracking!

    Installing Flurry:

    1. Go to http://flurry.com/ and sign up for a free analytics account. Once signed up, create a new app in Flurry’s system.

    2. Download the Flurry analytics SDK.

    3. Copy libFlurry.a (from the FlurryLib folder) inside the SDK to your Libraries folder in your TapLynx project folder.

    4. Drag libFlurry.a into your Xcode project: put it right next to the libTapLynx libraries in the Frameworks section.

    5. In NGConfig.plist, add a key Analytics_UseFlurry. It’s type should be boolean, and the checkbox should be checked.

    6. Also in NGConfig.plist, add a key Flurry_AppID. It’s type should be string. Copy the API Key from the ProjectApiKey.txt file that was included in the Flurry SDK. The part to copy is just the gibberishy-looking part (like “BCGDJ1FKJFF” only longer).